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Kickstarter Roundup: October 11, 2020 | 30+ Ending Soon (including: THE 7th CITADEL) & 55+ New This Week (including: Frostpunk: The Board Game)

What this is:

This is a weekly, curated listing of Kickstarter board game projects that are either:
All board game projects meeting those criteria will automatically be included, no need to ask. (The occasional non-board game project may also sneak in!)
Expect new lists each Sunday sometime between midnight and noon PST.

Ending Soon

Project Info Players Backers Min / Avg Pledge Ends Comments
Broadside Empires of Steel A fully printable tabletop miniatures game set in the era of the Dreadnought Battleship. // Has raised A$11,322 of A$3,000 so far. (~377%) ☑ 2 206 $22 / A$55 Oct 11 kicktraq bgg
PERTHRO A Norse mythology-inspired dice game for two players. // Has raised CHF13,392 of CHF3,500 so far. (~383%) ☑ 2 484 $20 / CHF28 Oct 12 kicktraq
Random Fun Generator, Dice Games from Steve Jackson Games A collection of over twenty dice games from Steve Jackson Games! Use any existing six-sided dice, or play using our many custom dice!!! // Has raised $79,119 of $500 so far. (~15824%) ☑ varies 3166 $15 / $25 Oct 12 kicktraq
Sharks Feeding Frenzy Life getting you down? Wouldn't you rather be a shark? Eat new and exciting people! // Has raised $11,309 of $10,000 so far. (~113%) ☑ 2 - 6 169 $29 / $67 Oct 13 kicktraq
Kingdom (2nd Edition) Build your community together. Fight for what you believe in… or watch it burn. A game about communities by the author of Microscope // Has raised $35,010 of $2,500 so far. (~1400%) ☑ 2 - 5 1214 $10 / $29 Oct 13 kicktraq #rpg #newedition
The Thing - The Boardgame The official board game inspired by the 1982 movie The Thing. // Has raised €318,357 of €42,000 so far. (~758%) ☑ 1 - 8 3995 $93 / €80 Oct 14 kicktraq bgg
Apogee: A New Space Tale A card management game from 1 to 5 players to discover the New Space // Has raised €110,467 of €20,000 so far. (~552%) ☑ 1 - 5 2014 $43 / €55 Oct 14 kicktraq bgg
Soulgivers Absorb the Souls of the fallen heroes and capture the Fragment to survive the Decay in this competitive strategy game for 2 players. // Has raised €64,148 of €40,000 so far. (~160%) ☑ 2 863 $82 / €74 Oct 14 kicktraq bgg
Fruit Salad: The Multiple Games in One Game We will be creating a board game called Fruit Salad. This game comes with 8 different games perfect for all kind of players. // Has raised $4,301 of $7,064 so far. (~61%) 1 - 10 30 $25 / $143 Oct 14 kicktraq
Bots Up Build a bot, send it to battle and compete to be the last bot standing!Find out more at botsupgame.com // Has raised £15,831 of £3,500 so far. (~452%) ☑ 2 - 5 546 $20 / £29 Oct 15 kicktraq bgg
Hogs Of War The Miniatures Game A 1-4 Player Tabletop Miniatures Game with Tech-Tree, Hidden Movement and Base-Building mechanics. Solo and Co-op Modes included! // Has raised £101,206 of £18,000 so far. (~562%) ☑ 1 - 4 1091 $88 / £93 Oct 15 kicktraq bgg
Office Buzz The Drinking Game To Become The CEO // Has raised $6,553 of $5,000 so far. (~131%) ☑ 3+ 231 $18 / $28 Oct 15 kicktraq
Machina Arcana ~ To Eternity A dark and immersive experience awaits you and your group of explorers. Travel the unknown, face cosmic horrors and fight for survival! // Has raised $447,554 of $30,000 so far. (~1492%) ☑ 1 - 4 5682 $25 / $79 Oct 15 kicktraq bgg #expansion
Best Left Buried: Deeper A new version of the rules light fantasy horror roleplaying game, Best Left Buried. // Has raised £23,277 of £10,000 so far. (~233%) ☑ ? 447 $13 / £52 Oct 15 kicktraq #rpg
Night Parade of a Hundred Yokai Raise an army of supernatural beings to haunt the islands of Japan in this asymmetrical engine building game! // Has raised $51,323 of $10,000 so far. (~513%) ☑ 1 - 4 904 $50 / $57 Oct 15 kicktraq bgg
10+ Game A Card Game for Players & Inventors // Has raised HK$104,132 of HK$46,500 so far. (~224%) ☑ 2 - 6 284 $24 / HK$367 Oct 15 kicktraq
Forgotten Depths A quick-playing but substantial experience of exploration and combat // Has raised $29,423 of $26,000 so far. (~113%) ☑ 1 - 3 994 $30 / $30 Oct 15 kicktraq bgg #take2
Mythalix: Chapter 1: Greek Mythology Gods and Titans clash in a new world.Battle opponents, control areas & build your deck in this light strategy board game. // Has raised £14,588 of £10,000 so far. (~146%) ☑ 2 - 4 316 $32 / £46 Oct 15 kicktraq bgg
THE 7th CITADEL After The 7th Continent, explore the world of the Collapsing Lands! // Has raised €2,238,010 of €300,000 so far. (~746%) ☑ 1 - 4 27409 $81 / €82 Oct 15 kicktraq bgg
Brick Logic: The Game A kid designed logic game that uses LEGO bricks. Great for pandemic fun. // Has raised $2,227 of $204 so far. (~1092%) ☑ 1+ 130 $12 / $17 Oct 15 kicktraq
Castaway Curse (Second Printing) The shipwreck adventure game, now available with international shipping! 2-6 players, 20 min/player. Ages 13+ // Has raised $1,748 of $1,000 so far. (~175%) ☑ 2 - 6 22 $100 / $79 Oct 15 kicktraq bgg #newedition
RUMSKI (Second Edition) A quick-thinking, rummy style, strategy card game // Has raised $2,904 of $3,500 so far. (~83%) 2 - 6 81 $13 / $36 Oct 15 kicktraq #take2
Set 🔥 Watch: Swords of the Coin ⚔️ The highly anticipated stand alone expansion to our acclaimed 1-4 player cooperative game, Set a Watch // Has raised $167,927 of $20,000 so far. (~840%) ☑ 1 - 4 3554 $28 / $47 Oct 15 kicktraq bgg #expansion
Ultimate Bestiary Miniatures A horde of miniatures for your tabletop adventures! Based on the best selling monster book; Revenge of the Horde! // Has raised $85,513 of $75,000 so far. (~114%) ☑ - 1229 $10 / $70 Oct 15 kicktraq #minis
What's The Point? - The Cactus Card Game What's The Point? is an exciting, family-friendly, and cacti-loaded card game! // Has raised $7,925 of $3,000 so far. (~264%) ☑ 2 - 6 156 $25 / $51 Oct 15 kicktraq
Lucky Luau Flower matching and lei making fun from beautiful Hawaii! // Has raised $5,204 of $4,000 so far. (~130%) ☑ 2 - 6 180 $15 / $29 Oct 15 kicktraq bgg
Choo Choo Game. The Choo Choo card game is a train building game for everyone. // Has raised A$761 of A$750 so far. (~101%) ☑ 2 - 12 19 $20 / A$40 Oct 15 kicktraq
Pets Gone Shady - Card Game A card game that lets you throw octopuses, deal with naked turtles and avoid hangry hamsters! // Has raised $25,190 of $12,500 so far. (~202%) ☑ 2 - 5 520 $20 / $48 Oct 16 kicktraq #newedition
Good vs Gooder Fun debates for funny people—a family-friendly party game celebrating the gooder things in life // Has raised $17,758 of $18,500 so far. (~96%) 3+ 209 $29 / $85 Oct 16 kicktraq
Dinosaur World and Dinosaur Island: Rawr 'n Write Dinosaur World and Dinosaur Island: Rawr 'n Write are two stand-alone games set in the Dinosaur Island Universe! // Has raised $642,373 of $25,000 so far. (~2569%) ☑ 2 - 4 7422 $30 / $87 Oct 16 kicktraq bgg
Brinkwood: The Blood of Tyrants A castlepunk Forged in the Dark roleplaying game. Mask up. Spill Blood. Drink the Rich. Join the discord! https://discord.gg/R72Endm // Has raised $48,598 of $10,000 so far. (~486%) ☑ ? 1644 $10 / $30 Oct 16 kicktraq #rpg
DOPPELT ODER NICHTS Ein Kartenspiel, bei dem niemand sicher ist. Du hast die Wahl, aber wenn du dich überschätzt, trifft es dich doppelt -ENGLISH AVAILABLE // Has raised €5,803 of €7,000 so far. (~83%) 4 - ? 115 $20 / €50 Oct 17 kicktraq
Escape Deathrace 2182 A pocket-sized table-top dungeon crawler that pits you against your friends (and aliens!) in a cosmic street race to save the galaxy! // Has raised $4,044 of $8,200 so far. (~49%) 1 - 4 45 $25 / $90 Oct 17 kicktraq bgg
Arms & Influence A political strategy card game, where you compete with neighboring nations to achieve world dominance. // Has raised $10,916 of $7,500 so far. (~146%) ☑ 3 - 4 215 $19 / $51 Oct 17 kicktraq bgg

New This Week

Project Info Players Backers Min / Avg Pledge Ends Comments
"Really Karen?" Party Board Game Live the life of a 'Karen' as you argue and complain around town with your friends in this hilarious party board game. // Has raised $2,715 of $10,000 so far. (~27%) 2 - 6 43 $30 / $63 Nov 06
13 Monsters: Armed to the Teeth - Battle expansion pack Supercharge your battles with 13 Monsters: Armed to the Teeth, the brand-new expansion pack for 13 Monsters: The game. // Has raised €1,558 of €6,500 so far. (~24%) 2 - 8 37 $30 / €42 Nov 05 bgg #expansion #reprint
Additive Drinking: The Card Game For Drinkers A fast paced and competitive drinking game. Influence your opponents drinking tasks to impossible levels using cards like +1, +4, x2. // Has raised $451 of $500 so far. (~90%) 2 teams 16 $12 / $28 Nov 02
Ambush Epic A semi-cooperative Dungeon game. Lead your hero to the creepy and darkest nook of the dungeon. // Has raised €14,570 of €25,000 so far. (~58%) 1 - 4 309 $42 / €47 Oct 29 bgg #take2
Animal Family A card game for the whole family. It matches animals in different family dynamics, which has rules for both ages 3 - 6 and 6 - 10. // Has raised $1 of $5,000 so far. (~0%) ? 1 $12 / $1 Dec 06
ANiMOZ - The trading card game of Australian animals The game changing conservation. Come be a Ranger! // Has raised A$12,836 of A$5,900 so far. (~218%) ☑ 1 - 4+ 198 $11 / A$65 Oct 31
Blood & Plunder: Raise the Black Golden age pirates join the world of Blood & Plunder as we move into the 18th century! // Has raised $220,954 of $120,000 so far. (~184%) ☑ 2 1133 $50 / $195 Nov 04 bgg #expansion #reprint
Bluffy pirates An extremely fun, highly competitive, strategic party game, suited for groups from 4 to 6 people. // Has raised €862 of €5,000 so far. (~17%) 4 - 6 25 $19 / €34 Oct 26
Card Bard A highly thematic card game where players take up the mantle of the bard! // Has raised $4,182 of $12,000 so far. (~35%) 2 - 4 70 $38 / $60 Nov 05 bgg
Cartographers Heroes + 3 Map Pack Expansions The stand-alone follow up to the critically acclaimed map-drawing game - Cartographers: A Roll Player Tale. // Has raised $218,516 of $20,000 so far. (~1093%) ☑ 1 - 100 4073 $22 / $54 Oct 23 bgg
Cooking Customers - Play Cards, Roll Dice & Don't Get Fired! Cooking Customers is a "stick it to your competition" card and dice game where you play cards, roll dice and try not to get fired! // Has raised $22 of $100 so far. (~22%) 2 - 10 3 $15 / $7 Oct 24 bgg #take2
Dice Command A semi-abstract tactical wargame for 2-4 players with dice action selection and engine building! // Has raised C$10169 of C$7000 so far. (~145%) ☑ 2 - 4 183 $35 / C$56 Nov 05
DICTATOR-Y LITTLE BITCH: A Cooperative Card/Board Game Team up with intelligent life forms from all over the Universe to resist the DICTATOR-Y LITTLE B!†₵Ħ before he totally Fµ₵кs the WORLD. // Has raised $1,357 of $13,000 so far. (~10%) 2 - 6 22 $34 / $62 Nov 02
Disciples - The Immoral Game of Cults and Consequences Start a cult! Perform ridiculous rituals, collect disciples and forget your morals in this fun global strategy tabletop game. // Has raised $2,653 of $3,333 so far. (~80%) 2 - 4 35 $38 / $76 Oct 30 bgg
Do You Realize How Much? An engaging, fun and surprising card game about our human footprint // Has raised €5,721 of €6,000 so far. (~95%) ? 145 $18 / €39 Nov 11
Dungeon Decorators A new tile-drafting light strategy game from the makers of The Red Dragon Inn! // Has raised $26,777 of $40,000 so far. (~67%) 2 - 4 476 $39 / $56 Oct 29 bgg
Dungeon Drop: Dropped Too Deep and Tavern Tales Prepare to drop deeper with an epic expansion to the premier "drop-style" tabletop game. Then complete your story with Tavern Tales! // Has raised $143,731 of $14,500 so far. (~991%) ☑ varies 2357 $16 / $61 Oct 29 bgg #expansion
Eternal Eight A Miniature War game with True 3D Castles and Villages! // Has raised $1,855 of $100,000 so far. (~2%) 1 - 4 19 $89 / $98 Nov 09
EvenQuads A new card deck, and five new games, featuring the biographies of women mathematicians through history. // Has raised $6,043 of $3,000 so far. (~201%) ☑ 1 - ? 146 $18 / $41 Nov 19
Fearsome Wilderness: the board game & miniatures collection a tabletop gaming experience crafted for gamers, hobbyists, and horror fans alike. // Has raised $17,390 of $10,000 so far. (~174%) ☑ 1 - 4 289 $49 / $60 Nov 05 bgg
Filibust! Party Card Game A party card game full of laughter; just don't let it out! You and your friends must keep a straight face saying your whacky lines. // Has raised $587 of $10,000 so far. (~6%) 3 - 8 10 $25 / $59 Dec 08
Frostpunk: The Board Game A city-survival game where heat means life and every decision comes at a cost. From the designers of Nemesis and This War of Mine: TBG. // Has raised €1,093,059 of €200,000 so far. (~547%) ☑ 1 - 4 9962 $89 / €110 Oct 28 bgg
Gun and Gun A fast-paced competitive card game featuring action-packed 1v1 duels and a two-deck draft system, brought to you straight from Japan. // Has raised $27,313 of $10,000 so far. (~273%) ☑ 2 438 $30 / $62 Oct 22 bgg
Herbaceous - Pocket Edition A new, compact version of Herbaceous that's just as relaxing and beautiful as the original // Has raised $18,466 of $4,500 so far. (~410%) ☑ 1 - 4 925 $15 / $20 Oct 19 bgg #newedition
Hey Doc, A adult party game for health care workers, students and anyone who finds bodily functions humerus! // Has raised $12,005 of $11,000 so far. (~109%) ☑ 3+ 269 $35 / $45 Nov 01 #take2 #lolwut
Hidden Society of the Gnomes: Great Invasion Gnomes are taking over the world! The invasion is inevitable! Will they succeed, or will the human race prevail? The choice is yours! // Has raised €222 of €60,000 so far. (~0%) 2 4 $47 / €56 Dec 08 #hmm
High Rise: The UltraPlastic Edition The tabletop board game about construction and corruption, now with gorgeous plastic buildings // Has raised $49,273 of $50,000 so far. (~99%) 1 - 4 706 $5 / $70 Oct 29 bgg #newedition #expansion
Jack Rabbit JAM: Battle Roulette A casino-style 1v1 game of strategy and luck, inspired by classic arcade fighters. // Has raised £83 of £777 so far. (~11%) 2 13 $10 / £6 Oct 28
Journey to Ecrya: A roleplay-driven board game Play as 1 of 8 unique heroes and embark on a dangerous journey through a rich fantasy landscape in this 2 to 4 players game. // Has raised €2,180 of €13,000 so far. (~17%) 2 - 4 53 $30 / €41 Nov 10 bgg
King of the West A quick Weird West area-control card game that fits in your pocket. Only $9! // Has raised $2,169 of $3,500 so far. (~62%) 2 - 9 86 $9 / $25 Nov 03 bgg
Mighty Armies: Invasion The dead have risen! The living must form armies as they combat the forces of foul necromancers. Welcome to Invasion. // Has raised $1,441 of $500 so far. (~288%) ☑ 2? 22 $10 / $66 Oct 18
MUD: A Political Card Game The dirty game of American elections. // Has raised $19,427 of $12,000 so far. (~162%) ☑ 2 - 6 394 $25 / $49 Nov 02 bgg
NOONGK - the future is already here! Harness the power of technologies and leverage them as a tool to achieve the sustainable development agenda. // Has raised €182 of €30,000 so far. (~1%) ? 5 $35 / €36 Nov 11 #hmm
Pocket Paragons 3-minute Asymmetrical Duel // Has raised $11,591 of $8,000 so far. (~145%) ☑ 2 214 $20 / $54 Nov 05 bgg
Prosperitea A simple and elegant card game about blending, selling, and trading loose leaf tea. From the studio that brought you Cantankerous Cats! // Has raised $3,714 of $20,000 so far. (~19%) 3 - 6 95 $29 / $39 Nov 02 bgg
Rainbow Unicorn Rescue Rainbow Unicorn Rescue is a true family board game; created by two young sisters and brought to life with a little help from dad. // Has raised $4,046 of $5,000 so far. (~81%) 2 - 4 56 $30 / $72 Nov 01
Random Fun Generator, Dice Games from Steve Jackson Games A collection of over twenty dice games from Steve Jackson Games! Use any existing six-sided dice, or play using our many custom dice!!! // Has raised $79,119 of $500 so far. (~15824%) ☑ varies 3166 $15 / $25 Oct 12
Rathskellers Modular Table : For Dining, Gaming & RPG's Rathskellers' 1st kickstarter project ! Presenting Sunnygeeks: A truly epic & modular table for Dining, Gaming & RPGs. // Has raised €269,740 of €100,000 so far. (~270%) ☑ - 231 $1182 / €1,168 Nov 12 #bling
Reputation: The Game of Fame A scandalous card game about your journey to superstardom. // Has raised A$1,155 of A$1,500 so far. (~77%) ? 25 $18 / A$46 Nov 02
ROTTEN MINIATURES MMXX Resin miniatures in dark fantasy style for players, collectors, and painters. // Has raised €4,486 of €2,500 so far. (~179%) ☑ - 79 $10 / €57 Nov 07 #minis
RPG Battles: The Card Game The easiest roleplaying, cards, and strategy game ever! Based on the mechanics of the Pathfinder RPG, without the complication. #TTRPG // Has raised $961 of $1,000 so far. (~96%) 2 - 6 31 $15 / $31 Nov 06 bgg
Sig: City of Blades Cosmopolitan Planar Fantasy, Forged in the Dark // Has raised C$15246 of C$10000 so far. (~152%) ☑ ? 354 $19 / C$43 Oct 30 #rpg
Solid Oak Dice Tower Evolution Dice tower / tray / storage combo // Has raised £1,605 of £400 so far. (~401%) ☑ - 26 $39 / £62 Oct 29 #bling
Spindlewheel A tarot-like interpretive storytelling game where you weave a story from card to card. // Has raised $19,970 of $5,000 so far. (~399%) ☑ ? 321 $35 / $62 Nov 07 #rpg
Studies in Sorcery Studies in Sorcery is an engine building and drafting game for 1-4 players about getting your master's degree in the dark arts. // Has raised $16,327 of $5,900 so far. (~277%) ☑ 1 - 4 545 $19 / $30 Oct 29 bgg
Takkure, a cyberpunk rugby game In a violent cyberpunk universe, the players take on the role of coaches to lead teams of 4 players. // Has raised €19,734 of €13,000 so far. (~152%) ☑ 2 282 $77 / €70 Oct 25 bgg
The Conquistadors A game simulating the Spanish conquest of the Americas from 1518-1548 // Has raised $6,373 of $2,500 so far. (~255%) ☑ 1 - 5 80 $64 / $80 Oct 27 bgg
The Sleepover A lightly horror themed family friendly co-op board game. Where you have to restore power to the house before the Boogeyman gets you. // Has raised $2,569 of $27,000 so far. (~10%) 2 - 6 32 $45 / $80 Nov 06
Time Vault Soccer - The football card game A 2 player starter pack and expansion for the original Time Vault Soccer "Debut" set - with added World Cup-ness. // Has raised £613 of £1,000 so far. (~61%) 2 - 6 14 $27 / £44 Nov 05 bgg #expansion #newedition
To The Moon And Back A fun and highly tactical board game where in up to six players compete against eachother as intergalactic parcel couriers. // Has raised €3,724 of €20,000 so far. (~19%) 2 - 6 68 $48 / €55 Nov 05
TorKings: The World's Greatest Strategic Alignment Game UNTAMED and UNLEASHED - The genre's EXTREME UPGRADE of gameplay and hardware is here. // Has raised A$38,686 of A$5,000 so far. (~774%) ☑ 2 - 6 406 $39 / A$95 Oct 27 bgg
Truth or lie, do you know your friends? The boardgame where you will have to discover if your friends are lying or telling the truth, with the most intimate questions // Has raised €322 of €2,200 so far. (~15%) ? 8 $24 / €40 Nov 03
Unforgiven: The Lincoln Assassination Trial Relive one of the most famous trials in US history--a tense, tabletop duel where you sway a jury & a nation for swift justice. // Has raised $22,177 of $7,999 so far. (~277%) ☑ 2 373 $29 / $59 Oct 31 bgg
WOKE UP! “There is no such thing as a single issue struggle"Audre Lorde (Black, Lesbian, Mother, Warrior) // Has raised £1 of £4,600 so far. (~0%) 2 - 6 1 $20 / £1 Nov 04
Yonder: A Fantasy Tabletop Roleplaying Game Refugees from a cataclysm venture into a magical land where they are transformed as they reveal their inner nature. // Has raised C$8192 of C$6000 so far. (~137%) ☑ ? 176 $19 / C$47 Nov 01 #rpg
You Don't Know Me: The Friendship Party Game Testing friendships since 2020. // Has raised C$2957 of C$8000 so far. (~37%) 3 - 6+ 36 $19 / C$82 Nov 05

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Footnotes

Tip Jar

These lists take time and money to put together. Not a lot, but a little. If you enjoy them, maybe toss me a buck now and then. Signing up for a free AirTable account via my referral link can help, too. Plus, it's swell!
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Working Wise or Wizardly Working: how magic items affect the world

Magic items. Objects imbued with magic in order to make them better, or even gain a completely different function. But apparently the only places they exist are in monster hoards and adventurers' backpacks.
Realistically however, everyone wants things that are better at what they do. And eventually, people get what they want.
Today i will go over some objects that are useful outside of the context of adventuring, as well as how they might change the world around them. I will not mention artifacts, since those are one-of-a-kind objects with pre-established locations, usage, etc.
While the topic has always existed, Tasha's Cauldron has added a few interesting toys to our proverbial tool box, which makes this as good a time as any to take a look and
Much like in the Spells and Society post, the rarer an item the more amazingly powerful it must be to be worthy of mention. Actually i recommend reading that post before this one. Since a lot of magic items just allow you to cast spells for free, knowing which spells alter the world gives a good idea of which items can do the same.

Uncommon

+1 tools.
That's right, +1 tools. Not +1 weapons.
Consider a guard. How much of his time is actually spent fighting? A minute every other day? That's not getting a lot of use out of his sword. Even a soldier spends weeks marching, or months guarding a fort, and then only fights for a few minutes or hours. Even if a guard has a superb weapon that doubles his combat effectiveness, it only makes him 1% or 2% better at being a guard[1]. Given a choice of uncommon item, any guard and most soldiers would rather have a Weapon of Warning to prevent being backstabbed, ambushed or caught off-guard.
Now consider a lumberjack or miner. They spend several hours a day hitting trees and rocks. An enchanted axe, saw or pickaxe would see continuous use in their hands. Not only that, magic items are also described as being "at least as durable as a nonmagical item of its kind. Most magic items, other than potions and scrolls, have resistance to all damage". This means the +1 pickaxe would be far, far more resilient to wear and tear than a mundane one, potentially being passed down for generations. And with your miners and lumberjacks being more efficient, you need less of them. Which in turn means you get to have more guards.
Another noteworthy thing here is adamantine items. They deal automatic critical damage to objects and are much harder to destroy. In other words, they're great at chopping trees and ores, bending hot metal, cutting cloth, plowing a field, etc. All while having a fraction of the wear and tear.

Bags of Holding, Handy Haversacks and Portable Holes.
AKA your transporty boyes.
The bag of holding is an old favorite among players, and the reason is obvious: it has a million uses.
Most adventurers use it for carrying all their junk. The bad guys in the original Baldurs Gate game used bags of holding to smuggle whole shipments to and from their iron mine base with just one guy. One of my players once put a huge boulder in it, then flew up and dropped the boulder on an enemy transport ship. And let us not forget the classic Arrowhead of Total Destruction.
All of these are perfectly valid uses. Smuggling a small object is easier than smuggling a large object. Dropping huge objects from a high place turns anything that flies into a siege weapon. And the Arrowhead, while expensive, can deal with very large threats that could level a city.
But honestly, every merchant is a smuggler at heart. After all, as long as brigands roam the roads, there will always be a need to hide your valuables in an extraplanar space small enough to fit any orifice. Not only that, the bag allows you to dump a cart entirely and just ride to your destination much faster (and therefore, more safely).
Of course not every merchant can afford a bag of holding, so this brings about an interesting topic of inequality in your campaign. Some merchants can go from A to B faster and more safely on a horse, while the majority must go with a bull-drawn cart that is slow and vulnerable. And bags of holding don't even require attunement, so once you have one and your income soars you can get another, and another... Its a serious rich-get-richer situation, and you risk running all the mundane merchants out of business.

Broom of Flying.
I'm gonna start this one with saying that brooms of flying and carpets of flying are overpowered. They are consistently better than items of similar rarity that provide the same benefit, like boots and wings of flying. The reason here is, in my humble opinion, the same reason why Fireball deals more damage than any 3rd level spell and most 5th level ones: its iconic.
As for the item itself, its pretty much a permanent flying speed of 50 while carrying up to 200lbs, or 30ft. speed while carrying 201-400lbs. Its a deliveryboy's dream... except not.
You see, the broom of flying isn't just a hoverbike, its also a drone. You say the command word, and it flies up to a mile a way. Say it again, it comes back. In other words, the crazy wizard in his tower can just tie some money and a note on the broom and send it to a shop, then call it back once the shopkeeper has tied the groceries to it. Poor delivery boy just lost his job.
But wait, there's more! If the broom can fly on its own, can it plow a field? Can it spin an "animal" traction mill? The answer is: yes. But there's no reason to use magic where a common animal would do, unless its a crazy high magic setting or something.

Decanter of Endless Water
I think anyone can see how infinite water is broken as fuck[2]. But that's not all. By speaking the command word and pulling the lid, you can cause 30 gallons (136.4 litres) of water to pour out with enough force to push a 200 pound object 15 feet. This action can be repeated every turn (6 seconds), since a decanter of endless water has no limit on how often it can be used.
So a decanter is not just infinite water, but also infinite energy provided you have enough technology to build a mill. Even more energy if you activate the decanter in a high place and use gravity to give those 30 gallons even more potential.
Do keep in mind however that in 5e there must be someone using their action to activate it every turn. In previous editions however one could leave the decanter open and it would pour water constantly.

Hat of Disguise
This wee cap is not game-breaking for its great usefulness, but rather for its ability to fuck the world up. Any charlatan with a Hat of Disguise can walk into a bank, guild, ship, etc. and pretend to be anyone. Sure it doesn't happen often, but when it happens the crime spree is enormous. And while there are ways to work around disguised criminals, the fact people have to work around it is an issue in and of itself.
Societies based on trust pretty much can't function. Does everyone sign everything? Do people start using IDs? Do organizations start using items or employing animals that can see through illusions? Is there an industry for door frames that detect illusions?
Even without the hat, Disguise Self is still a 1st level spell. Yet somehow the sourcebooks have no mention of how the world might adapt to the idea that you can't trust people to be who they seem to be. And if anyone with access to 1st-level spells can walk up to the king without difficulties, you wont have kings for long.

Ring of Mind Shielding
A great item, if you're an asshole. Keeps people from sensing your evil alignment, keeps them from reading your evil thoughts, keeps pesky zones of truth from sensing your lies, and it even makes itself invisible so nobody can notice you're wearing the "i am evil" ring. It even keeps your immortal soul from going into eternal damnation!
One thing i always think of soul-trapping items is that they're a good way for evil people to avoid the afterlife. If you're good, you want to go to Celestia, Elysium, Arborea or Ysgard. Yet if you're evil, being stuck in a ring and talking to its wearer might be better than Baator, Carceri or the Abyss.

Sending Stones
Another classic, unfortunately the stones were nerfed and now can only Send to each other once a day.
Still, long range communication is nothing to scoff at. And while hiring someone to Send for you is cheaper, the stones provide more privacy and can be sent to far off corners of the world where you can't afford to station a caster full time.
Expect each mayor or baron to have one of these, while someone in the capital answers their "calls". Something of a royal secretary if you will. While magic items are expensive, shaving days off of your disaster response time can be the difference between having a kingdom and having ruins.

Rare

Bag of Beans
An often overlooked item, the BoB is crazy powerful. It has 3d4 beans, each of which can trigger a random effect. Notably they have a 10% chance of creating a random potion that lasts 30 days, a 10% chance of creating 1d4+3 eggs that can permanently raise an attribute by 1[3], a 9% chance of spawning a full on pyramid with a mummy lord and appropriate loot[4], and a 1% chance of leading anywhere.
Why bother with tomes when you can get twice as many stats from a bag of beans?

Helm of Teleportation.
1d3 castings of Teleport every day, plain and simple. That means 9 people can travel about 14 times in a week[5].
That's a lot of potential trading to be had for sure, but why stop there?
Say your kingdom spent tons of time and money training and equipping an elite unit. You wouldn't want them to spend 80% of their time on the road and 20% solving issues right? One rare item can make your 9-men unit five times more efficient.
Adventurers are in much the same boat: small group, lots of capital invested into their gear and training, yet they somehow spend most of their time going back and forth between adventures (until level 9 if they have a bard, sorcerer or wizard in the party, past 9 if they don't). It honestly amazes me that the Helm of Teleportation is not listed more often as a must-have party item.

Manuals/Tomes
For those unaware: there are 3 manuals and 3 tomes in the game, each increases an attribute by 2 when used and then loses its magic for 100 years.
The #1 item on any adventurer's to-get list, the existence of the tomes raises far more questions than answers. Who makes these? Why are they not mass produced? Can i get a magically accelerated demiplane, throw the books in and recharge them in a fraction of the time? Why do people not abuse the f*** out of them?
And when i mean abuse, i mean make smart use of them. Say a kingdom has, over the course of generations, acquired 5 or so tomes. Then the ruler reads them and becomes super smart/wise/popular. That sounds like the sort of thing that would make the whole realm prosper. Do it on an elven/dwarven kingdom and the ruler can read his tomes multiple times, granting him a godlike mind.
And that's without considering the idea of immortals. Or even high level druids. Any lich or vampire could become insanely powerful, not only from being able to use each tome a dozen times, but also from having eons to look for more or even craft them[6].
One thing i really like about tomes is watching the party decide what to do with them after spending the magic. Do they auction the books? Trade with some elf for favors? Give it to a friendly vampire?

Very rare

Candle of Invocation
For 4 hours clerics and druid of the proper alignment within 30ft can cast 1st level spells without using spell slots. In other words, crazy amounts of healing. Pop one after a battle and in a few minutes your whole army will be ready for more. Or pop it during a battle, and have the Healing Word the crap out of your troops from a safe-ish distance.

Carpet of flying, Peregrine Mask
Carpets of flying function much like brooms of flying, except they are faster or carry more weight (depending on size). They would be a strict upgrade, except they lack the drone function the broom has.
A peregrine mask provides a flying speed of 60, but has no carrying capacity. That means if you have a Powerful Build or a similar feature it can actually carry more than the carpets.

Cauldron of Rebirth
If there's one thing Tasha's Cauldron has brought us, its this cauldron.
It has some minor uses for scrying making potions, but here's the deal breaker: you put a corpse in the cauldron, fill it with 10gp worth of salt (200lbs.) and it casts Raise Dead on the creature.
Resurrection normally costs 500gp. worth of diamonds. With the cauldron it costs 10gp worth of salt. Sure there's a one week cooldown, but who cares? I see two scenarios here: either a resurrection every week is more than the local demand, or less than the local demand.
If its more than the demand, that means everyone who dies of unnatural causes and has 10gp to spare gets resurrected.
If its less than the demand, that means you're raising one person every 7 days. Depending on how high the demand is you could be making as much as 500gp a week, or 26k a year. Considering that the DMG says a Very Rare magic item costs 10.000-50.000 gold, the cauldron can pay for itself in under two years. Even if the math is way off for some reason, it is still crazy strong.
Honestly, this should be an artifact. Or at least have some heavy downside. The idea that someone over at Wizards of the Coast read this and said "Ah yes, 10gp resurrection, perfectly fine" simply boggles the mind.

Crystalline Chronicle
Speaking of items that make things cheap, 1d3 times a day this spellbook allows you to cast a wizard spell without material components of up to 100gp.
That means two spells on average, so let's take a look at a few good options: Continual Flame[7], Magic Circle (exactly 100!), Stoneskin (100!), Teleportation Circle and Astral Projection.
The ones that stand out here are Continual Flame and Teleportation Circle. Both cost 50 and have a huge demand in the world. Where a permanent TP circle would normally consume 18.250gp worth of materials over a year, it will now cost nothing[8].

Legendary

Staff of the Magi
This is, i think, the most powerful item in the game.
Has a bunch of charges, yadda yadda, here's the important part:
  1. When someone else casts a spell on you, you can use a reaction to absorb the spell. The staff then gains charges equal to the level of the spell it just ate.
  2. It can cast Plane Shift for 7 charges.
This means on an average day you get 16 charges, or two Plane Shifts, from the natural charge generation. But what if you could have someone cast spells on you without spending spell slots?
There are several monsters who can cast spells at will, too many to list. But there are also a few ways for players to do it. The first that comes to mind is the level 18 Wizard feature Spell Mastery, allowing any 2nd level spell. There's also the level 15 invocation Shroud of Shadow that allows infinite casts of Invisibility. Either case allows a duo to have infinite Plane Shifts a day, which is really powerful.
As usual, trade comes to mind. But with infinite charges you might as well start a tourism agency or a hotel and/or casino that brings in people from all planes. Yet what few people realize is that Plane Shift can be used offensively in order to permanently banish anyone to any plane. Infinite save-or-die effects.
You could also just settle for a fuckton of Shifts instead of infinite, and use a warlock or four-elements monk to convert their short rest resources into charges for the staff.
Now think of the possibilities and plot hooks. Mad king banishing dissidents, Red Queen style. Alternative death sentence. A high level wizard/warlock stranded somewhere because the guy who was attuned to the staff died or got separated from him. Random archdemon bringing an army to the Material Plane a couple demons a minute.

Notable mentions

These are items i left out, but which i will get yelled at in the comments if i "forget" about them.

Anything that creates energy
The truth is that a lot of magic items can do that. Fire for heating things, wind or water for pushing things, etc. For an energy source to be noteworthy it has to provide a considerable amount of continuous energy, without charges or daily limitations. Otherwise you might as well just use a regular water mill or a bull.

Alchemy Jug (uncommon)
It creates an amount of a liquid (beer, honey, etc) every day. It does nothing that cannot be done by an amount of workers, and for it to be world-altering we'd have to go into a lengthy math argument of how many labor hours of a bee farmer are needed to make a gallon of honey, and how that compares to the initial investment of hiring a wizard to make the item.
As a general rule, if something can be done mundanely it will be done mundanely. Let the casters focus on stuff where they have an infinite comparative advantage, like flying stuff, teleportation, resurrection, etc.

Cap of Water Breathing (uncommon)
It allows you to breathe underwater indefinitely. Can be great if you have important stuff to do underwater, and might enable interaction with sentient water folk. But in and of itself, not a world-altering item.

Horseshoes of Speed (rare)
Essentially +30 speed for hooved creatures, without requiring attunement. Honestly this item does not really fit this list, but i just thought the idea of pegasi flying real fast with these was worth mentioning. Sure a helm of teleportation outclasses it entirely for travel, but that's not useful in combat.
And i really want to play a centaur monk with these some day. Unfortunately the item description specifically says you have to have four equipped to benefit, so don't even think about it you satyrs and tieflings out there.

Lyre of Building (rare)
At a glance this looks like a regular magic items, with nothing too weird about it. Until you look at its spell selection and notice you can cast them as an action.
Mending normally takes a minute to cast, with the lyre its an action, and you can do it at will even without knowing the spell.
Fabricate takes ten minutes to cast, with the lyre its an action. That means once a day you can turn the ground under an enemy into a spiky cage, his sword into sword parts, etc. Until the lyre came about the only way to instantly cast fabricate was with a Wish, and that is a pretty good combat use of the 9th level spell.

Conclusion

To be quite frank, a lot of these item uses are a little niche and wont work in every setting. Then again, that that is never the goal with these posts. I hope i have provided you with at least a few interesting plot hooks and other crazy ideas, whether to amaze your players or ruin your DM's plans.

Notes

[1] There is a notable exception however. If your kingdom has a group dedicated to fighting monsters, some of which are resistant to nonmagic damage, then those guys should be prioritized. Not only does the +1 weapon double their damage output in this scenario, it also prevents your kingdom from losing special soldiers that are very expensive to train and replace.
[2] Stuff like constant abuse of Decanters of Endless Water are why in my setting there is a doomsayer cult that believes the world will be flooded some day. As they say it, every time someone activates a decanter, magically creates water, creates food and water, opens a portal to the Plane of Water, etc; the amount of water in the world rises just a bit. Given enough time, everything will be flooded by it. Unless someone like, puts a Sphere of Annihilation by the shore or something. But nobody said the cult has to be right.
[3] The bag has 3d4 beans. Each bean has a 10% chance of spawning 1d4+3 eggs. That means 7.5*0.1*5.5 = 4.125 raised stats, on average. Sure I'm assuming you'll pass the DC20 save every time, but with proper preparation its quite doable. Be near a paladin, get bardicly inspired, have someone cast Resistance, find ways to reroll a failed save, etc. Since the eggs last forever, you have all the time in the world to stack the saving throw in your favor. Or just use Portents.
[4] The mummy lord could have anything, even another bag of beans!
[5] Someone will say "but what about the chance of going off target? What if nobody has teleportation circles?" To that person i say: associated object. Get a pebble every time you're in a region, and you wont need a circle. Buy a bit of silk and you can teleport to any place along the silk road. Buy a used horseshoe and you can go all over the country. Now I'm just imagining this badass-looking special-ops soldier, clad in the finest plate, wielding a blazing blade, his cloak cackling thunder... and with a rusty-ass horseshoe tied to his helmet.
[6] And thus is born the legend of Swolomon the Buff. He was once a base vampire, who got stuck in a tomb for 4000 years with nothing but a Manual of Bodily Health and a Manual of Gainly Exercise. Now he's... selling supplements or something.
[7] See On Spells and Society linked at the top for why there's a near infinite demand for Continual Flame.
[8] You can even make two circles at a time, but there's some math about it. You have 3 charges, use 2, so you should always be with one to spare. Until you roll a 1 on the d3, and then its gone. After that whenever you roll a 1 without first rolling a 3 you'll have to pay the 50gp or let the circle go to waste. In other words, you'd be paying roughly 1/6 of the regular cost.
submitted by DungeonMercenary to DnDBehindTheScreen [link] [comments]

I've drafted over 100 decks in the new draft mode. Here's my feedback. (Part 2)

Continuation of Part 1.
BEWARE! Walls of text ahead!
Let's start with some additional points I didn't mention last time:
The draft phase should take into consideration the difference in provision sum between the 3 set of cards it presents. Having 1-2 provision difference is no big deal, having 17 is.
While in the previous post I mainly highlighted things that doesn't work as they should in this one I'll mainly throw in a bunch of ideas that might be worth testing since it's early access and all. Let's start:When sets with key importance like thinning, defenders or resilience (make it it's own category) happen to show up, the choice could be between 3 different variations of said category.I also don't think the above three should show up more than once, but that's a more controversial topic for later.
"Ozzrel's Tasty Snack" category is op in it's current form."Geralt Unleashed" should not exist. One geralt can already win or lose you the round, depending on if you can find him a target or not. Three Geralts are way too much.
When you start your draft, you pick one key importance card at the start - which for some reason can range from Masquerade Ball to Malena in terms of strength - then draft from categories that the game throws at you based on your leader and the chosen card 8 times, expanding the categories it gives based on newly picked cards' tags and abilities. These categories usually consist of one card with provision cost 8 or more and two lower rarity cards.
The problem is that said high provision card might very well be something that requires you to already have a set number of specific cards to function properly, and so when picking it, you are taking a risk that you may not be able to properly utilize it's ability, if at all. This is enhanced by the fact that the game might give you such highly synergistic cards multiple times in a row, making it harder and harder to properly fill out your deck with the cards required (unless you are picking firesworn, dwarves or elves. Then the deck basically builds itself...)
These highly synergistic cards could benefit from one of two changes. They could either use an additional criteria, or the picking phase could change from: 1-3-3-3-3-3-3-3-3-S to: 1-3-3-3-1-3-3-3-2-2-1-S, with the 2s being a duo card pick (Dulla/Unicorn/Serrit duos or Ozzrel and one of his friends) and the bold 1s being single picks between 3 of the above mentioned highly synergistic cards, depending on your previous choices. The one in the middle being an epic card (200 shard cost) and the one at the end being a legendary card (800 shard cost.) If you picked a lot of elves, it could have Aelirenn. If you picked a lot of dwarves, it could have Xavier Moran. If you picked Serrit+Auckes at the duo card pick, one of the last single pick legendaries could be Letho. I think this would lead to a better system, but it might also take more effort to implement.If we'd want to go with the additional criteria instead:
and so on...
Speaking of categories, the current "Coins" category can include multiple combination of coin generators, coin spenders, Fee and Profit cards. Ideally, you'd want the proportion of coin generating and coin spending cards to be 2 to 1, but you often find them the other way around in this category, usually in the form of Vivaldi Bank/Philippa/Savolla, Caesar Bilzen and a random profit+fee card. I'd advise either changing it or creating different categories for "Profit" and "Fee," with a guaranteed chance for the other to appear if one is picked.
The "Deck Shuffle" category is what you get if you put every card that has the word "top" or "swap" written in it's description. 2/3 of it's contents are meme worthy while the remaining 1/3 might in some cases be good enough that you actually want to pick it, but that might just be a mistake as the game will start spamming this category in your face, limiting your options to only two, hopefully better choices.
Next I'd like to talk about something more controversial that's been bothering me both in the previous Arena's and the current Draft's design, and that's the high number of duplicate cards the game can potentially give you. Playing cards from multiple factions and finding new synergies between them is fun. Losing to triple Resilience or two Ygherns isn't. I'm sure there are people who are absolutely thrilled when they make people forfeit like this, but those people that lost might just give up on the game mode after being on the recieving end of such bs. I know I did after a few too many such cases in the old Arena.
I might play around one Great Oak, but nobody in their right mind will expect two. When I lose to that, it kills for me the very thing I most enjoy about Gwent, which is predicting the opponent's next moves and playing accordingly. At that point I might as well just give up on thinking and start brainlessly throwing whatever I have left in my hand from smallest to highest onto the board, hoping that I'll have more points by the end of the round than the other guy, but I don't want to turn into the average Monsters player.
In light of this I'd like to propose limitations in terms of the number of copies of a card you can get in draft, the same as normal. Two for bronzes, one for golds. The mode would NOT turn into unranked 2.0 as you'd still get crazy comboes by picking cards from every faction, and boy do we have an ample card pool by now.
Of course that would mean changes to a lot of current draft categories, but honestly, some of them could already use that like the bronze deck thinners as they often have a criteria which you might not be able to meet with your currently drafted deck (some examples are at the top.) I'd advise turning these trios into duos with a synergy card in tow instead:
I also had some ideas like the very first choice always being a decision between 3 versions of Geralt, so people couldn't just pick dumb huge units and they'd actually have to play around or bait out the enemy's Geralt which they'll always have, but I'm just throwing this here to the end because I'm way too tired to think about it any harder.
I've spent the last 3 hours writing this, I think I'll to go sleep.
If you managed to read it to the end, thank you, you're a champ!
submitted by Crystoff to gwent [link] [comments]

International travel ban lifted; PAL & CEB: "FINGERS CROSSED!" (Monday, Oct 19)

Happy Monday, Barkada --

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submitted by DuncnIdahosBandurria to phinvest [link] [comments]

List Of Working Glitches [Mod Post]

This is the Working Glitches Thread! This is always being improved, and if you have any recommendations please let me know in the comments or send me a direct message. If you know a glitch is working on any other platform I haven't included or doesn't work anymore, also let us know. If a platform is in italics, it means it is unsure. Strikethrough means it is patched, and no longer works.
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Money & RP Glitches:
Facility Heist Glitch - PS4, Xbox, PC - Solo 3 Card Poker Glitch - PS4, Xbox - Solo Slight RP Glitch - PS4, Xbox, PC - Solo
Gold Glitch 2.0 - PS4, Xbox, PC - Non-Solo SP To MP - Expensive - PS4 - Solo Money Making Guide - PS4, Xbox, PC - Non-Solo
Facility Duplication Glitch - PC - Solo AFK Money Job - PS4 - Non-Solo Guide To Duping - All Platforms
Re-supplying MC/Bunker Glitch - PS4, Xbox, PC - Solo Replay Heist Glitch - All Platforms - Non-Solo $500,000 Per Hour Glitch - PS4, Xbox - Solo
(Not) A Great Money Glitch - PS4, Xbox, PC - Solo Casino Replay Glitch - PS4 - Non-Solo Freeze Time Glitch - PS4, Xbox, PC - Solo
Daily Vault Glitch - PS4, Xbox, PC - Solo Replay + Gold 2.0 Glitch - PS4, Xbox, PC - Solo DMO Glitch + Frozen Money - PS4, Xbox - Solo
Double Money When Robbing Stores - PS4, Xbox - Solo Casino Gold Glitch 2.0 - PS4, Xbox, PC - Non-Solo Change Casino Vault Target Glitch - PS4, Xbox, PC - Solo
Duffel Bag Glitch - PS4, Xbox, PC - Non-Solo 3 In 1 - RP and Money Glitch - PS4, Xbox, PC - Non-Solo Bogdan Easier Way - PS4, Xbox, PC - Non-Solo
DMO Glitch (Freeze Money and Get Modded Cars) (SaveWizard) - PS4 - Solo GCTF Glitch - PS4, Xbox - Non-Solo Sp To Mp (No SaveWizard) - PS4 - Solo
Repeat Time Trial Glitch - PC - Solo Scuba Dupe Glitch - PS4, Xbox - Solo Gold Glitch 2.0 Improved - PS4, Xbox, PC - Non-Solo
Chips To Money Glitch - PS4 - Non-Solo Apartment Money Glitch - PS4 - Solo Office Car Dupe Glitch - PS4, Xbox - Non-Solo
Freeze Chips Glitch - PS4 - Solo Sp To Mp - Xbox - Non-Solo GCTF With Frozen Money - PS4, Xbox - Non-Solo
Dupe Glitch - PS4, Xbox - Non-Solo Apartment Money Glitch - PC - Solo Frozen Money + RP Glitch - PS4 - Solo
Car Dupe Glitch - Xbox - Solo Apartment Glitch - Xbox - Solo Apartment Money Glitch - Xbox - Solo
Same Vault Contents As Last Heist - PS4, Xbox, PC - Solo Solo Dupe Glitch - PS4 - Solo Faclity Dupe Glitch - PS4, Xbox - Solo
Casino Heist Replay - PS4, Xbox - Non-Solo Chip Glitch - Xbox - Non-Solo Frozen Money + RP Glitch - PS4 - Solo
Apartment Money Glitch - PS4 - Solo Bypass Money Wipe - PS4, Xbox, PC - Solo Bypass Chracter Reset - PS4, Xbox, PC - Solo
Floating RP Glitch - PS4, Xbox, PC - Solo Apartment Money Glitch Improved - PS4, Xbox, PC - Solo Dupe Glitch - PS4 - Solo
Stop The Bunker Sale Countdown - PS4, Xbox, PC - Solo Stromberg Duplication Glitch - PS4, Xbox, PC - Solo Time Trial Money Glitch - PS4, Xbox, PC - Solo
AFK Survival Job Glitch - PS4, Xbox, PC - Solo

Player Based Glitches:
Clothing Transfer Glitch - PS4, Xbox, PC - Solo Director Mode Glitch - PS4 - Solo TP Glitch - PS4, Xbox - Solo
TP During VIP Work Glitch - PS4, Xbox, PC - Solo Invisible Shoulders Glitch - PS4, Xbox. PC - Solo Duffel Bag Glitch - PS4, Xbox, PC - Solo
Any Outfit From Doomsday Heist Glitch - PS4, Xbox - Non-Solo Illuminated Flashing T-Shirt Glitch - PS4, Xbox - Semi-Solo No Wanted Level Glitch - PS4, Xbox, PC - Solo
Coloured Duffel Bag Glitch - PS4, Xbox, PC - Solo Paramedic + Noose Outfit Glitch - PS4 - Non-Solo Godmode Helicopter Glitch - PS4, Xbox - Solo
Topless Character Glitch - PS4, Xbox, PC - Solo Free Appearance Change - PS4, Xbox - Solo Car Merge Glitch - PS4, Xbox - Solo
Invisible Arms Glitch - PS4, Xbox, PC - Solo No Wanted Level Glitch - PS4, Xbox, PC - Solo Godmode Van Glitch - PS4, Xbox - Solo
T-Shirt Over Bodysuit Glitch - PS4, Xbox, PC - Solo Special Cars To Friends Glitch - PS4, Xbox - Non-Solo RP Glitch - PS4, Xbox - Solo
Make It Rain Action Without Losing Money - PS4, Xbox, PC - Solo Up'n Atomizer In Any Car Glitch - PS4, Xbox, PC - Non-Solo Outfits And Duffel Bag Guide - PS4, Xbox, PC
Thermal Vision In Any Vehicle Glitch - PS4, Xbox, PC - Solo Stab City Survival Glitch - PS4, Xbox, PC - Solo Stand Up While Driving - PS4, Xbox, PC - Solo
Alien Outfit Without The Mask - PS4, Xbox, PC - Solo Duffel Bag Glitch - PS4, Xbox, PC - Solo Floating Glitch - PS4, Xbox - Solo
Topless Character Glitch - PS4, Xbox - Solo Radio On Foot Glitch - PS4, Xbox - Semi-Solo Yellow Rebreather Glitch - PS4, Xbox, PC - Non-Solo
Inside Of FIB Building Glitch - PS4, Xbox, PC - Solo Low Poly Graphics Glitch - PS4, Xbox, PC - Solo Off The Radar Glitch - PS4, Xbox - Solo
Save SecuroServ Outfits Glitch - PS4, Xbox - Non-Solo Strip Club Godmode Glitch - PS4, Xbox, PC - Solo Off The Radar Glitch - PS4, Xbox - Non-Solo
GCTF Workaround - PS4, Xbox - Non-Solo Free Appearance Glitch - PS4, Xbox, PC - Solo Outfit Glitches - PS4, Xbox - Non-Solo
Launch Glitch - PS4, Xbox, PC - Non-Solo Weapons In Casino Heist Glitch - PS4, Xbox, PC - Solo Any Color Helmet Glitch - PS4, Xbox, PC - Solo
Get Inside Celebration Garage Interior - PS4, Xbox, PC - Solo Frozen Action Glitch - PS4, Xbox, PC - Solo Get Inside Of Franklin's House In GTAO - PS4, Xbox, PC - Solo
DM Outfits Glitch - PS4, Xbox, PC - Solo Powerful Sawed Off Shotgun Glitch - PS4, Xbox - Solo Cant Fall Off Bike Glitch - PS4, Xbox, PC - Non-Solo

Miscellaneous:
Out Of Map Glitch - All platforms. - Solo LS Water to Gruppe Sechs Glitch - PS4, Xbox, PC - Solo Hydra Speed Glitch - PS4, Xbox, PC - Solo
Inside The FIB Building Glitch - PS4, Xbox, PC - Solo Car to RC Bandito Merge Glitch - PS4, Xbox, PC - Solo KERS On The PR4 Glitch - PS4, Xbox, PC - Non-Solo
Hydra Speed Glitch - PS4, Xbox, PC - Solo Same Approach Glitch - PS4, Xbox, PC - Solo Car To Car Merge Glitch - PS4, Xbox, PC - Solo
Wall Breach Glitch - PS4, Xbox, PC - Solo Tank Launch Glitch - PS4, Xbox, PC - Non-Solo Arcade Dupe Glitch - PS4, Xbox - Solo
Wallbreach Glitch - PS4, Xbox, PC - Solo Opp MK II Unlimited Smoke Glitch - PS4, Xbox, PC - Solo TP To Aircraft - PS4, Xbox, PC - Solo
Tuning From RC to Car Glitch - PS4, Xbox - Solo Trailer Dupe Glitch - PS4, Xbox, PC - Non-Solo Name Any Vehicle Glitch - PS4, Xbox, PC - Solo
RC To Car Merge Glitch - PS4, Xbox, PC - Solo Matte With Pearlescent Glitch - PS4, Xbox, PC - Solo Aircraft Godmode Glitch - PS4, Xbox, PC - Solo
RC To Car Glitch - PS4, Xbox - Solo Skip Heist Setups Glitch - PS4, Xbox - Solo Corrupted Save Glitch - PS4, Xbox, PC - Solo
Guns In Casino - PS4, Xbox, PC - Solo Weapons During Casino Heist - PS4, Xbox, PC - Solo Own Guns During Motor Wars - PS4. Xbox, PC - Solo
Fun Launch Glitch - PS4, Xbox, PC - Non-Solo Teleport Glitch - PS4, Xbox - Solo RC To Car Glitch - PS4, Xbox - Solo
Casino Heist Free Optional Preps Glitch - PS4, Xbox, PC - Solo Unlimited Orbital Cannon Glitch - PS4, Xbox - Non-Solo Dead Body BMX Glitch - PS4, Xbox, PC - Solo Very Useful :)
Guide To Becoming A Dupe God - Yes. I have no clue what consoles I should put here. Out of Map Glitch - PS4, Xbox, PC - Solo Matte Pearlescent Glitch For Planes - PS4, Xbox, PC - Solo
Revolver Spam Glitch - PS4, Xbox - Solo Atomizer In Turreted Vehicle Glitch - PS4, Xbox, PC - Solo Atomizer In Jobs Glitch - PS4, Xbox, PC - Solo
Thermal Vision Glitch - PS4, Xbox, PC - Solo Solo Cargo Sale - PC, PS4, Xbox - Solo 3 Person Merge Glitch - PS4, Xbox, PC - Non-Solo
Get Noose Outfit As Exit Disguise - PS4, Xbox, PC - Non-Solo Vigilante Teleportation Glitch - PS4, Xbox, PC - Solo Free Casino Extras - PS4, Xbox - Solo
Store Terrorbyte In Any Garage - PS4, Xbox - Non-Solo 5 Glitches That Aren't Patched - PS4, Xbox, PC - Non-Solo Car To Car Merge Glitch - PS4, Xbox - Non-Solo
Give Cars To Friends Glitch - PS4, Xbox - Non-Solo Solo Public Session With AHK - PC - Solo God Mode Jet Glitch - PS4, Xbox - Solo
All Vault Layout Plan - PS4, Xbox, PC - Non-Solo

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Some Helpful Tips About This Subreddit:
• Please read the rules before you post.
• Please stay civilised, and do not be rude towards others.
• Please do not comment stupid things such as “I didn’t use this glitch”. Seriously, what’s the point?
• Please do NOT post gamer tags anywhere on this subreddit. If you need to tell someone, just PM the person.
• If you see anyone breaking rules, make sure to report the post so we can get on it ASAP!
• If you’re desperate to ask a question, just ask on the weekly questions thread.
• We also have a chat which is quite helpful, and you can ask questions there and get a response.
• There is a very helpful scammer list for B2B Bogdan by YoGamer1044, make sure to check it out here before hosting one for someone.
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Have a Question about a Glitch?:
Ask the poster of the glitch inside the post, rather than this main page. People there created it, found it, or at the very least have been using it recently, and are far more likely to give you the correct answer.
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submitted by Najmul190 to gtaglitches [link] [comments]

SKRIBBL WORD LIST

Pac-Man
bow
Apple
chest
six pack
nail
tornado
Mickey Mouse
Youtube
lightning
traffic light
waterfall
McDonalds
Donald Trump
Patrick
stop sign
Superman
tooth
sunflower
keyboard
island
Pikachu
Harry Potter
Nintendo Switch
Facebook
eyebrow
Peppa Pig
SpongeBob
Creeper
octopus
church
Eiffel tower
tongue
snowflake
fish
Twitter
pan
Jesus Christ
butt cheeks
jail
Pepsi
hospital
pregnant
thunderstorm
smile
skull
flower
palm tree
Angry Birds
America
lips
cloud
compass
mustache
Captain America
pimple
Easter Bunny
chicken
Elmo
watch
prison
skeleton
arrow
volcano
Minion
school
tie
lighthouse
fountain
Cookie Monster
Iron Man
Santa
blood
river
bar
Mount Everest
chest hair
Gumball
north
water
cactus
treehouse
bridge
short
thumb
beach
mountain
Nike
flag
Paris
eyelash
Shrek
brain
iceberg
fingernail
playground
ice cream
Google
dead
knife
spoon
unibrow
Spiderman
black
graveyard
elbow
golden egg
yellow
Germany
Adidas
nose hair
Deadpool
Homer Simpson
Bart Simpson
rainbow
ruler
building
raindrop
storm
coffee shop
windmill
fidget spinner
yo-yo
ice
legs
tent
mouth
ocean
Fanta
homeless
tablet
muscle
Pinocchio
tear
nose
snow
nostrils
Olaf
belly button
Lion King
car wash
Egypt
Statue of Liberty
Hello Kitty
pinky
Winnie the Pooh
guitar
Hulk
Grinch
Nutella
cold
flagpole
Canada
rainforest
blue
rose
tree
hot
mailbox
Nemo
crab
knee
doghouse
Chrome
cotton candy
Barack Obama
hot chocolate
Michael Jackson
map
Samsung
shoulder
Microsoft
parking
forest
full moon
cherry blossom
apple seed
Donald Duck
leaf
bat
earwax
Italy
finger
seed
lilypad
brush
record
wrist
thunder
gummy
Kirby
fire hydrant
overweight
hot dog
house
fork
pink
Sonic
street
Nasa
arm
fast
tunnel
full
library
pet shop
Yoshi
Russia
drum kit
Android
Finn and Jake
price tag
Tooth Fairy
bus stop
rain
heart
face
tower
bank
cheeks
Batman
speaker
Thor
skinny
electric guitar
belly
cute
ice cream truck
bubble gum
top hat
Pink Panther
hand
bald
freckles
clover
armpit
Japan
thin
traffic
spaghetti
Phineas and Ferb
broken heart
fingertip
funny
poisonous
Wonder Woman
Squidward
Mark Zuckerberg
twig
red
China
dream
Dora
daisy
France
Discord
toenail
positive
forehead
earthquake
iron
Zeus
Mercedes
Big Ben
supermarket
Bugs Bunny
Yin and Yang
drink
rock
drum
piano
white
bench
fall
royal
seashell
Audi
stomach
aquarium
Bitcoin
volleyball
marshmallow
Cat Woman
underground
Green Lantern
bottle flip
toothbrush
globe
sand
zoo
west
puddle
lobster
North Korea
Luigi
bamboo
Great Wall
Kim Jong-un
bad
credit card
swimming pool
Wolverine
head
hair
Yoda
Elsa
turkey
heel
maracas
clean
droplet
cinema
poor
stamp
Africa
whistle
Teletubby
wind
Aladdin
tissue box
fire truck
Usain Bolt
water gun
farm
iPad
well
warm
booger
WhatsApp
Skype
landscape
pine cone
Mexico
slow
organ
fish bowl
teddy bear
John Cena
Frankenstein
tennis racket
gummy bear
Mount Rushmore
swing
Mario
lake
point
vein
cave
smell
chin
desert
scary
Dracula
airport
kiwi
seaweed
incognito
Pluto
statue
hairy
strawberry
low
invisible
blindfold
tuna
controller
Paypal
King Kong
neck
lung
weather
Xbox
tiny
icicle
flashlight
scissors
emoji
strong
saliva
firefighter
salmon
basketball
spring
Tarzan
red carpet
drain
coral reef
nose ring
caterpillar
Wall-e
seat belt
polar bear
Scooby Doo
wave
sea
grass
pancake
park
lipstick
pickaxe
east
grenade
village
Flash
throat
dizzy
Asia
petal
Gru
country
spaceship
restaurant
copy
skin
glue stick
Garfield
equator
blizzard
golden apple
Robin Hood
fast food
barbed wire
Bill Gates
Tower of Pisa
neighborhood
lightsaber
video game
high heels
dirty
flamethrower
pencil sharpener
hill
old
flute
cheek
violin
fireball
spine
bathtub
cell phone
breath
open
Australia
toothpaste
Tails
skyscraper
cowbell
rib
ceiling fan
Eminem
Jimmy Neutron
photo frame
barn
sandstorm
Jackie Chan
Abraham Lincoln
T-rex
pot of gold
KFC
shell
poison
acne
avocado
study
bandana
England
Medusa
scar
Skittles
Pokemon
branch
Dumbo
factory
Hollywood
deep
knuckle
popular
piggy bank
Las Vegas
microphone
Tower Bridge
butterfly
slide
hut
shovel
hamburger
shop
fort
Ikea
planet
border
panda
highway
swamp
tropical
lightbulb
Kermit
headphones
jungle
Reddit
young
trumpet
cheeseburger
gas mask
apartment
manhole
nutcracker
Antarctica
mansion
bunk bed
sunglasses
spray paint
Jack-o-lantern
saltwater
tank
cliff
campfire
palm
pumpkin
elephant
banjo
nature
alley
fireproof
earbuds
crossbow
Elon Musk
quicksand
Playstation
Hawaii
good
corn dog
Gandalf
dock
magic wand
field
Solar System
photograph
ukulele
James Bond
The Beatles
Katy Perry
pirate ship
Poseidon
Netherlands
photographer
Lego
hourglass
glass
path
hotel
ramp
dandelion
Brazil
coral
cigarette
messy
Dexter
valley
parachute
wine glass
matchbox
Morgan Freeman
black hole
midnight
astronaut
paper bag
sand castle
forest fire
hot sauce
social media
William Shakespeare
trash can
fire alarm
lawn mower
nail polish
Band-Aid
Star Wars
clothes hanger
toe
mud
coconut
jaw
bomb
south
firework
sailboat
loading
iPhone
toothpick
BMW
ketchup
fossil
explosion
Finn
Einstein
infinite
dictionary
Photoshop
trombone
clarinet
rubber
saxophone
helicopter
temperature
bus driver
cello
London
newspaper
blackberry
shopping cart
Florida
Daffy Duck
mayonnaise
gummy worm
flying pig
underweight
Crash Bandicoot
bungee jumping
kindergarten
umbrella
hammer
night
laser
glove
square
Morty
firehouse
dynamite
chainsaw
melon
waist
Chewbacca
kidney
stoned
Rick
ticket
skateboard
microwave
television
soil
exam
cocktail
India
Colosseum
missile
hilarious
Popeye
nuke
silo
chemical
museum
Vault boy
adorable
fast forward
firecracker
grandmother
Porky Pig
roadblock
continent
wrinkle
shaving cream
Northern Lights
tug
London Eye
Israel
shipwreck
xylophone
motorcycle
diamond
root
coffee
princess
Oreo
goldfish
wizard
chocolate
garbage
ladybug
shotgun
kazoo
Minecraft
video
message
lily
fisherman
cucumber
password
western
ambulance
doorknob
glowstick
makeup
barbecue
jazz
hedgehog
bark
tombstone
coast
pitchfork
Christmas
opera
office
insect
hunger
download
hairbrush
blueberry
cookie jar
canyon
Happy Meal
high five
fern
quarter
peninsula
imagination
microscope
table tennis
whisper
fly swatter
pencil case
harmonica
Family Guy
New Zealand
apple pie
warehouse
cookie
USB
jellyfish
bubble
battery
fireman
pizza
angry
taco
harp
alcohol
pound
bedtime
megaphone
husband
oval
rail
stab
dwarf
milkshake
witch
bakery
president
weak
second
sushi
mall
complete
hip hop
slippery
horizon
prawn
plumber
blowfish
Madagascar
Europe
bazooka
pogo stick
Terminator
Hercules
notification
snowball fight
high score
Kung Fu
Lady Gaga
geography
sledgehammer
bear trap
sky
cheese
vine
clown
catfish
snowman
bowl
waffle
vegetable
hook
shadow
dinosaur
lane
dance
scarf
cabin
Tweety
bookshelf
swordfish
skyline
base
straw
biscuit
Greece
bleach
pepper
reflection
universe
skateboarder
triplets
gold chain
electric car
policeman
electricity
mother
Bambi
croissant
Ireland
sandbox
stadium
depressed
Johnny Bravo
silverware
raspberry
dandruff
Scotland
comic book
cylinder
Milky Way
taxi driver
magic trick
sunrise
popcorn
eat
cola
cake
pond
mushroom
rocket
surfboard
baby
cape
glasses
sunburn
chef
gate
charger
crack
mohawk
triangle
carpet
dessert
taser
afro
cobra
ringtone
cockroach
levitate
mailman
rockstar
lyrics
grumpy
stand
Norway
binoculars
nightclub
puppet
novel
injection
thief
pray
chandelier
exercise
lava lamp
lap
massage
thermometer
golf cart
postcard
bell pepper
bed bug
paintball
Notch
yogurt
graffiti
burglar
butler
seafood
Sydney Opera House
Susan Wojcicki
parents
bed sheet
Leonardo da Vinci
intersection
palace
shrub
lumberjack
relationship
observatory
junk food
eye
log
dice
bicycle
pineapple
camera
circle
lemonade
soda
comb
cube
Doritos
love
table
honey
lighter
broccoli
fireplace
drive
Titanic
backpack
emerald
giraffe
world
internet
kitten
volume
Spain
daughter
armor
noob
rectangle
driver
raccoon
bacon
lady
bull
camping
poppy
snowball
farmer
lasso
breakfast
oxygen
milkman
caveman
laboratory
bandage
neighbor
Cupid
Sudoku
wedding
seagull
spatula
atom
dew
fortress
vegetarian
ivy
snowboard
conversation
treasure
chopsticks
garlic
vacuum
swimsuit
divorce
advertisement
vuvuzela
Mr Bean
Fred Flintstone
pet food
upgrade
voodoo
punishment
Charlie Chaplin
Rome
graduation
beatbox
communism
yeti
ear
dots
octagon
kite
lion
winner
muffin
cupcake
unicorn
smoke
lime
monster
Mars
moss
summer
lollipop
coffin
paint
lottery
wife
pirate
sandwich
lantern
seahorse
Cuba
archer
sweat
deodorant
plank
Steam
birthday
submarine
zombie
casino
gas
stove
helmet
mosquito
ponytail
corpse
subway
spy
jump rope
baguette
grin
centipede
gorilla
website
text
workplace
bookmark
anglerfish
wireless
Zorro
sports
abstract
detective
Amsterdam
elevator
chimney
reindeer
Singapore
perfume
soldier
bodyguard
magnifier
freezer
radiation
assassin
yawn
backbone
disaster
giant
pillow fight
grasshopper
Vin Diesel
geyser
burrito
celebrity
Lasagna
Pumba
karaoke
hypnotize
platypus
Leonardo DiCaprio
bird bath
battleship
back pain
rapper
werewolf
Black Friday
cathedral
Sherlock Holmes
ABBA
hard hat
sword
mirror
toilet
eggplant
jelly
hero
starfish
bread
snail
person
plunger
computer
nosebleed
goat
joker
sponge
mop
owl
beef
portal
genie
crocodile
murderer
magic
pine
winter
robber
pepperoni
shoebox
fog
screen
son
folder
mask
Goofy
Mercury
zipline
wall
dragonfly
zipper
meatball
slingshot
Pringles
circus
mammoth
nugget
mousetrap
recycling
revolver
champion
zigzag
meat
drought
vodka
notepad
porcupine
tuba
hacker
broomstick
kitchen
cheesecake
satellite
JayZ
squirrel
leprechaun
jello
gangster
raincoat
eyeshadow
shopping
gardener
scythe
portrait
jackhammer
allergy
honeycomb
headache
Miniclip
Mona Lisa
cheetah
virtual reality
virus
Argentina
blanket
military
headband
superpower
language
handshake
reptile
thirst
fake teeth
duct tape
macaroni
color-blind
comfortable
Robbie Rotten
coast guard
cab driver
pistachio
Angelina Jolie
autograph
sea lion
Morse code
clickbait
star
girl
lemon
alarm
shoe
soap
button
kiss
grave
telephone
fridge
katana
switch
eraser
signature
pasta
flamingo
crayon
puzzle
hard
juice
socks
crystal
telescope
galaxy
squid
tattoo
bowling
lamb
silver
lid
taxi
basket
step
stapler
pigeon
zoom
teacher
holiday
score
Tetris
frame
garden
stage
unicycle
cream
sombrero
error
battle
starfruit
hamster
chalk
spiral
bounce
hairspray
lizard
victory
balance
hexagon
Ferrari
MTV
network
weapon
fist fight
vault
mattress
viola
birch
stereo
Jenga
plug
chihuahua
plow
pavement
wart
ribbon
otter
magazine
Bomberman
vaccine
elder
Romania
champagne
semicircle
Suez Canal
Mr Meeseeks
villain
inside
spade
gravedigger
Bruce Lee
gentle
stingray
can opener
funeral
jet ski
wheelbarrow
thug
undo
fabulous
space suit
cappuccino
Minotaur
skydiving
cheerleader
Stone Age
Chinatown
razorblade
crawl space
cauldron
trick shot
Steve Jobs
audience
time machine
sewing machine
face paint
truck driver
x-ray
fly
salt
spider
boy
dollar
turtle
book
chain
dolphin
sing
milk
wing
pencil
snake
scream
toast
vomit
salad
radio
potion
dominoes
balloon
monkey
trophy
feather
leash
loser
bite
notebook
happy
Mummy
sneeze
koala
tired
sick
pipe
jalapeno
diaper
deer
priest
youtuber
boomerang
pro
ruby
hop
hopscotch
barcode
vote
wrench
tissue
doll
clownfish
halo
Monday
tentacle
grid
Uranus
oil
scarecrow
tarantula
germ
glow
haircut
Vatican
tape
judge
cell
diagonal
science
mustard
fur
janitor
ballerina
pike
nun
chime
tuxedo
Cerberus
panpipes
surface
coal
knot
willow
pajamas
fizz
student
eclipse
asteroid
Portugal
pigsty
brand
crowbar
chimpanzee
Chuck Norris
raft
carnival
treadmill
professor
tricycle
apocalypse
vitamin
orchestra
groom
cringe
knight
litter box
macho
brownie
hummingbird
Hula Hoop
motorbike
type
catapult
take off
wake up
concert
floppy disk
BMX
bulldozer
manicure
brainwash
William Wallace
guinea pig
motherboard
wheel
brick
egg
lava
queen
gold
God
ladder
coin
laptop
toaster
butter
bag
doctor
sit
tennis
half
Bible
noodle
golf
eagle
cash
vampire
sweater
father
remote
safe
jeans
darts
graph
nothing
dagger
stone
wig
cupboard
minute
match
slime
garage
tomb
soup
bathroom
llama
shampoo
swan
frown
toolbox
jacket
adult
crate
quill
spin
waiter
mint
kangaroo
captain
loot
maid
shoelace
luggage
cage
bagpipes
loaf
aircraft
shelf
safari
afterlife
napkin
steam
coach
slope
marigold
Mozart
bumper
Asterix
vanilla
papaya
ostrich
failure
scoop
tangerine
firefly
centaur
harbor
uniform
Beethoven
Intel
moth
Spartacus
fluid
acid
sparkles
talent show
ski jump
polo
ravioli
delivery
woodpecker
logo
Stegosaurus
diss track
Darwin Watterson
filmmaker
silence
dashboard
echo
windshield
Home Alone
tablecloth
backflip
headboard
licorice
sunshade
Picasso
airbag
water cycle
meatloaf
insomnia
broom
whale
pie
demon
bed
braces
fence
orange
sleep
gift
Popsicle
spear
zebra
Saturn
maze
chess
wire
angel
skates
pyramid
shower
claw
hell
goal
bottle
dress
walk
AC/DC
tampon
goatee
prince
flask
cut
cord
roof
movie
ash
tiger
player
magician
wool
saddle
cowboy
derp
suitcase
sugar
nest
anchor
onion
magma
limbo
collar
mole
bingo
walnut
wealth
security
leader
melt
Gandhi
arch
toy
turd
scientist
hippo
glue
kneel
orbit
below
totem
health
towel
diet
crow
addiction
minigolf
clay
boar
navy
butcher
trigger
referee
bruise
translate
yearbook
confused
engine
poke
wreath
omelet
gravity
bride
godfather
flu
accordion
engineer
cocoon
minivan
bean bag
antivirus
billiards
rake
cement
cauliflower
espresso
violence
blender
chew
bartender
witness
hobbit
corkscrew
chameleon
cymbal
Excalibur
grapefruit
action
outside
guillotine
timpani
frostbite
leave
Mont Blanc
palette
electrician
fitness trainer
journalist
fashion designer
bucket
penguin
sheep
torch
robot
peanut
UFO
belt
Earth
magnet
dragon
soccer
desk
search
seal
scribble
gender
food
anvil
crust
bean
hockey
pot
pretzel
needle
blimp
plate
drool
frog
basement
idea
bracelet
cork
sauce
gang
sprinkler
shout
morning
poodle
karate
bagel
wolf
sausage
heat
wasp
calendar
tadpole
religion
hose
sleeve
acorn
sting
market
marble
comet
pain
cloth
drawer
orca
hurdle
pinball
narwhal
pollution
metal
race
end
razor
dollhouse
distance
prism
pub
lotion
vanish
vulture
beanie
burp
periscope
cousin
customer
label
mold
kebab
beaver
spark
meme
pudding
almond
mafia
gasp
nightmare
mermaid
season
gasoline
evening
eel
cast
hive
beetle
diploma
jeep
bulge
wrestler
Anubis
mascot
spinach
hieroglyph
anaconda
handicap
walrus
blacksmith
robin
reception
invasion
fencing
sphinx
evolution
brunette
traveler
jaguar
diagram
hovercraft
parade
dome
credit
tow truck
shallow
vlogger
veterinarian
furniture
commercial
cyborg
scent
defense
accident
marathon
demonstration
NASCAR
Velociraptor
pharmacist
Xerox
gentleman
dough
rhinoceros
air conditioner
poop
clock
carrot
cherry
candle
boots
target
wine
die
moon
airplane
think
pause
pill
pocket
Easter
horse
child
lamp
pillow
yolk
potato
pickle
nurse
ham
ninja
screw
board
pin
lettuce
console
climb
goose
bill
tortoise
sink
ski
glitter
miner
parrot
clap
spit
wiggle
peacock
roll
ballet
ceiling
celebrate
blind
yacht
addition
flock
powder
paddle
harpoon
kraken
baboon
antenna
classroom
bronze
writer
Obelix
touch
sensei
rest
puma
dent
shake
goblin
laundry
cloak
detonate
Neptune
cotton
generator
canary
horsewhip
racecar
Croatia
tip
cardboard
commander
seasick
anthill
vinegar
hippie
dentist
animation
Slinky
wallpaper
pendulum
vertical
chestplate
anime
beanstalk
survivor
florist
faucet
spore
risk
wonderland
wrestling
hazelnut
cushion
W-LAN
mayor
community
raisin
udder
oyster
sew
hazard
curry
pastry
mime
victim
mechanic
hibernate
bouncer
Iron Giant
floodlight
pear
sad
paw
space
bullet
skribbl.io
shirt
cow
worm
king
tea
truck
pants
hashtag
DNA
bird
Monster
beer
curtain
tire
nachos
bear
cricket
teapot
nerd
deaf
fruit
meteorite
rice
sniper
sale
gnome
shock
shape
alligator
meal
nickel
party
hurt
Segway
Mr. Bean
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ACHIEVEMENTS GUIDE WITH ROYALTY UPDATE

[REPOST of this.]
LAST UPDATED: 09/13/2020 ~ Lion Tamer achievement has link to a new post I created with notes and how-to guide.

Royalty:

Longevity:

Keep your health up by going to the gym, meditating, taking walks, and going to the doctor when you're sick.

Wealth:

The fastest way to become wealthy is to become a famous actor or famous writer. I also recommend living in countries that don't have estate tax such as Germany, Sweden, Monaco, & Norway. Start off with high looks for actor or high smarts for writer. Join social media & post every year. When you become famous, do a commercial every year.
While there are other high paying jobs such as porn star, model, and music composer, I do not recommend these because you won't be able to make much extra money on the side. For porn star and model, you can do photo shoots, but they don't pay nearly as much as commercials do.

Real Estate:

Become wealthy using the advice for wealthy achievements. For flipping houses, buy equestrian properties & keep renovating them when necessary. If you buy an equestrian property in your 20s, by the time you're in your 70s-80s, the net worth of the property will increase by a few millions.

Social Media:

Become famous and post every year. When your fame bar is at 75%, request verification.

Animal:

Career:

Follow this career guide.

Combat:

Disease:

Entertainment:

Fame:

Fertility:

Love:

Military:

Prison

School:

Vehicle:

Get rich using the steps in the wealth section above. Obtain your pilot & boating license to complete these achievements.
General:

Crime:

Pet:

submitted by Lelouch_19 to BitLifeApp [link] [comments]

Review, Guide and tips from a 2+ year F2P pro

BACKGROUND: I started playing DR almost right after it came out of beta and was blown away by the graphics, amount of cosmetic customization (both upon char creation and amount of costumes/styles/color dyes) as well as the gameplay (particularly PVP) w/ blocks, evades, timing of skills, etc. for a phone game.
Over the years, I have waxed and waned on the game, sometimes bored and not playing for a couple weeks, sometimes going back to it and playing 5+ hours a day for several days at a time....
All in all, for an action based RPG, I have yet to find a better one (e.g., Hundred Souls, BDM, and several others all fell short for various reasons, though of course there are aspects of those games that are done better than DR (nothing is perfect after all)....
At the very bottom of this post, I will list out several areas that Nexon could easily improve on (the "cons" of the game), just so I don't come off as too much of a nuthugger...
But first given my 2+ years of playing experience, I wanted to give a few observations and pointers (some of which I already wrote, mostly in replies to questions on other posts here):
1) everything is possible via F2P. It may not seem like it, but there is always to grind your way to a certain item or attribute or pet or costume or whatever--even super rare stuff like gilded pirate costumes or S rank att unicorns or BOTH PVE and PVP unknown weapons, and IF you strategize it right, it often won't take nearly as much time or as many RNG rolls as initially appears...
Everything can and w/ enough persistence will be grinded out and eventually won via their Gatcha RNG casino system... The newly designed/layout Crafting system which got a completely rehaul about 5 or 6 updates ago, is a perfect example. Everyone bitched about it cause it was new and more complicated but actually it allowed for MUCH easier ways to craft stuff like refine stones, pet tickets etc.
I won't go into details here (too long and too many things to talk about) about probabilities or RNG optimization strategies, but if there is a specific thing you want to ask, go ahead in the comments...
But one example I'll give is that on my main toon it took me forever to get a decent S rank att pet. I never put a lot of thought into it... and also just figured it was a lost cause.... Ended up using a good S rank HP pet, figured my main toon was kind of a tank build anyways. But in late stages of PVE, att becomes critical (you can always dodge n avoid getting hit, but doing damage becomes harder and harder in PVE Endgame)... Anyways, I even had TWO S -rank attack unicorns on my other toons but not even a single S rank att pet (of any kind, let alone unicorn or owl or pixie) on my main.
So what did I do? one day when i had the excess gold and excess time, I just spent 15 minutes crafting pet tickets, dissembling useless pets, using the dissembled materials to craft more tix, rinse wash and repeat several dozen times: and after 200+ (i shit you not, it took 200 tickets) tries I finally got my S rank att pet. It was a 46,000+ att one, not a unicorn or owl, but if I spent another 15 to 30 minutes, grinding in the same way, I'm sure I would have eventually gotten a unicorn (probability for the win). It then took around 75 mill gold to upgarde and transcend that pet, but anyways....
Morale of story: something I thought was impossible and had given up on, only took 15 minutes (and a ton of gold) when I finally put my mind to it.
2) And there are MULTIPLE ways to power (both in F2P and presumably in P2W). I dont pay any $ both out of principle but also as a challenge to myself (see point 1 above). Most things you want to accomplish in terms of upping CP or beating a specific boss can be figured out (w/o spending rl dollars) if you think about it long enough, and there is usually more than 1 way. I've seen other (more skilled) players beat Kong (guild raid) or even the Dwarf King when they are millions of CP underpowered because they figured out and executed a great strategy...
There are so many different ways to grind for example....
Need polish? Auto grind GoD (or "gate of grind" as some players call it) overnight... In the morning you will have plenty of polish.... Or grind DD for polish and gold (you can also sell DD chests for tons of gold too and sell (or use for dissemble materials) the B-A+ armor and weap chests from DD....
Need gold? spend 12k gems for 40 mill, or spend 1k gems at a time on the lobby shop gift (the one they keep tucking into different categories with each update, and changing the name of...). Or sell essence (after 350 attribute level max, essence from auto clearing adven stages is basically useless). Or sell something else that is high value in your inventory that you don't need/want (emotes pieces, lower gear chests, etc. etc. etc.).
There are almost always several different ways to solve one CP plateau. Be creative.
Speaking of which, even though they have NERFED the lobby gem bags at least TWICE that I can recall, it's still a tremendous value. Certainly more efficient than spending 2,500 on the Refine stone gem bundles in the shop or buying breakthru or pet upgrades or weap/armoaccessory upgrades in the shop. The only thing you can't get in these gem bags are transfer fossils. They are also excellent for replenishing gold and clear tix. Altho if you are REALLY starved for gold, you could also go the 12k gem for 40mm gold in shop route as already mentioned.
3) Nexon does a good job of making adjustments as well to game mechanics, RNG odds, and gameplay difficulties.
In my 2 years, there have been hundreds of tweaks to drop rates, skill damage for certain classes (best example is the mage who was underpowered compared to archer and most other classes for almost a year, then in latest update they made her basic attack roid up after certain skills, now making her on par or perhaps even better than most other classes), and gameplay difficulty (they have adjusted stage numbesr and difficulties for Raid, DuoD, GoD, Gold mine, and added new adventure levels (more difficult) at least 3-4 times EACH for all of those.
The point is, they understand their own game well, listen to player feedback, and are constantly looking for ways to make: 1) things more balanced, 2) players happier, and 3) address loopholes (see above re: nerfing the lobby gem bags, when those suckers first were introduced, you could get 50+ S refines and even morph crystals in just a few bags (at 1k gems per bag), super super super good deal); and kick hackers etc.
Of course they are not perfect, there are always going to be Chinese bots and Russian hackers exploiting stuff like auto running Sod level 1 or Infitinty Tower (the 2 more recent hacking issues I can think of), but Nexon did recently ban a whole bunch of people for the Infinity tower hack. They do their best and listen to player complaints, for the most part.
4) Even for F2P, it's super easy to up CP SUPER FUCKING QUICK. See Xerxanna's posts on here for details and also great advice to do so...
That brings me to my next point: CONVERGENCE THEORY: this is a concept from Economics that basically says it's easier for poor countries to "catch up" to rich ones than it is for rich ones to stay ahead (e.g., 1st world countries spend billions on research for breakthrus while 3rd world ones can just piggyback off the inventions of the 1st world, e.g. Korea went directly to cell phones, they didn't have a vast network of phone towers and landlines like the U.S. did, so they just jumped to the next level with less friction/cost).
DR Example: when they introduced Witch, and 2 years later the Guardian, I saw some players get these new toons to 20 mill CP within 2-3 day or less. This is because the other 5 or 6 toons (your "main" toons) will accumulate lots of loot that becomes obsolete to them but which can be used / donated to the new toons. Also, because your experience leveling up the prior toons provide a roadmap for the new one... (not to mention people hoarding EXP, gold, skill chests etc. because they knew there would be a new toon soon). That segues to my next point:
5) play all toons. Just my 2 cents.
The higher CP all your toons are, the better output from farming, even if you only consider 1 or 2 of those toons to be your "mains" and spend 90% playing those 2.
Example: 6 of my toons (not guardian yet) are platinum or above in Duel PVP... That means every week I get 900 to 1,400+ gems per toon for the Duel season award. Every WEEK. Just from pvp season awards, I get over 25k+ gems each week (weekly season awards, not counting win awards or dailies).
Add guild season awards and daily ranked match gems, daily quest gems, and weekly quests (but tbh I don't always have time to complete the dailies or weeklies) and you'll end up easily netting anywhere from 50k to 80k+ gems a week.
6) Always contribute max amount to camp gem mine. ALWAYS.
You can always change your mind and take it out before the interest accrues... But remember, as you get higher lvl in the game, gems become easier to acquire (see PVP season awards above), and 100k gems in the mine = 10k gems every 2 weeks at a 10% interest rate (more if you care to invest gems upfront to increase the interest % above 10% like I did). It's also a way I use to justify spending. For example if I throw 90k gems in the gem mine, then I feel like I can just spend the 50k or 60k I have left on things like costume chests or lobby gem bags.
7) Don't neglect any part of the game. Everything will become relevant at some point. E.g. when I was around midgame (around 15 mill CP per toon), I suddenly had more gold then I knew what to do with.... But then in endgame (20 to 25 mill CP) I discovered I almost never had enough gold. So don't forget/neglect things like gold mine just cause you got plenty gold this week. Plan ahead.
Same for camp. For the longest time, I just stopped using camp and village. They seemed useless and there were more efficient (and more fun) things to spend time on... But now that acc S+ fusion is 90% (instead of 50%) all of a sudden the Jade Acc parts you can buy in the Camp shop suddenly seem super fucking valuable. Now I can't accumulate enough apples in the camp to buy Jade Acc parts (for more S+ acc fusion fodder)... Seems like quickest path to get lvl 10 transcend on my main toons' accessories to me (chime in if you found a more efficient way) .
Again, this goes to Nexon tweaking stuff constantly. if there is a feature of the game that people neglect, they will try to find a way to make it slightly more fun and more rewarding (in terms of loot) so that people take a new interest in it.
8) when you have dumbass questions, your first source for answers (assuming your guildmates don't know or don't care to answer) is to check the Hall of Power and see what the top 10 to 50 players do. Just copy them. Convergence Theory again, Ta Da!!!!
Example: every top player has for 1 of their 3 pages: two S (at top) wolfang and two A (at bottom) wolffang, with both the S ones having TWO gold boost traits. also a helm with two gold boost traits. That's just super obvious if you want to max gold farming when clearing advens. (but I'm sure most of you already do this)
That's all I can think of for now.... Again questions are welcome.
Now for some complaints and suggestions on how the game can be improved:
  1. the Story is pretty terrible (par for course for a phone game made by a foreign company) although it is coherent and the English voice acting is top notch for an Asian game, they could do a lot to spice up adventures / Story in general. For instance, make different routes in adventures stages so that you don't have to just follow one grind stage after another. (more "choose your adventure" style and face different bosses, get different rewards in the Story depending on your pathway choices).
They also seemingly completely gave up on the Story aspect when they released the hugely OPed and difficult Dwarven adven stages (there was no corresponding Story hahahah). Just... here are some new levels and some cool monsters, but no story to explain why or continuation of the Main Quest storyline... I'm sure at some point they'll get more of a budget to rehire the voice actors and mediocre writers to craft the next part of the Story for those dwarven levels tho..
2) this is my big one: ALLOW fking TOONS / ACCOUNTS TO BE TRASNFFERED ACROSS SERVERS GODDAMITEAH3898234Y98*(*@#$y&it()q^.
i used to play on the Asia server, then I moved back to U.S. And now..... I still play on the Asia server (meaning more lag and time difference (e.g., for guild pvp), harder to find PVP matchups cuz time diff, etc.) cause I'll be goddamned if I'm going to start from scratch after 2 years just cause I'm in a different region. I see no reason they should not do this. After all, even the Hall of Power now includes ALL servers (U.S., Europe, Korea, Asia).
3) make Brawl and Camp battles more meaningful. they're IMO the funnest forms of PVP, yet yield the lowest rewards (altho arguably Brawl is somewhat useful for getting S++ crescents). Simply grant some gem awards or season awards for these to make them more rewarding to play and so that enough people play so it's easy to get a game/match going.
Same for Four Guardians. Who even plays those? They could be fun as hell and a great new form of PVE if the rewards were better and the rip off of tower defense system less convoluted.... Get on it Nexon!!!!
4) make it easier to communicate among guild mates and during PVP battles and Coop raids. typing during battle is too difficult. Easily solved with some hotkeys etc.
*although as an aside it is fun as hell to taunt people with Emotes during PVP :)
5) Less focus on costumes, and more on gear... Been too long (many months) before any new gear (last update was either the Unknown sets or the Glorious acc's) meanwhile there is a new costume set every fucking update... I know for some, cosmetics/beauty/fashion IS the Endgame, but come on....
6), this is my 2nd biggest gripe: less autoplay in PVP.
When fighting others who have autoplay on, it's both boring and also not fair (e.g, if I'm lagging and the CPU is able to perfectly time evades and counters despite the lag). Mostly it's boring cause auto PVP opponents are pretty easy to kill if you use the right strategies. When I'm in a team PVP and more than half the players are either bots (to fill the game) or on auto play, it is far less fun than if I'm playing w/ real people who are using their own controls instead of a computer. I've ranted about this particular gripe elsewhere so I'll stop....
Thoughts? Comments? Questions? Hope this was worth reading (kudos to those who got to end). Be well.
PS I play on Asia server. Guild: Venom8 (we have 3-4 open slots at moment if anyone needs a guild)
Toons: CrazyCarl, CheekyCher, SlySylvia, SaucySue, TimidTim, DeadlyDee and TardyTyler
submitted by Mordukan to NexonDarknessRises [link] [comments]

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